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Sourcecode: libjgoodies-animation-java version File versions  Download package

AnimationRenderer.java

/*
 * Copyright (c) 2001-2006 JGoodies Karsten Lentzsch. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met:
 * 
 *  o Redistributions of source code must retain the above copyright notice, 
 *    this list of conditions and the following disclaimer. 
 *     
 *  o Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution. 
 *     
 *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
 *    its contributors may be used to endorse or promote products derived 
 *    from this software without specific prior written permission. 
 *     
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

package com.jgoodies.animation;

import java.awt.Graphics2D;

/**
 * This interface describes renderers for use in animations and so helps build
 * render containers and animated panels.
 *
 * @author  Karsten Lentzsch
 * @version $Revision: 1.1 $
 */
00042 public interface AnimationRenderer {

    /**
     * Renders the animation on the specified graphics object
     * using the given width and height.
     * 
     * @param g2     the graphics to render on
     * @param width  the used width of the render surface
     * @param height the used height of the render surface
     */
    void render(Graphics2D g2, int width, int height);
    
}

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